Create a Loot System in Unity

Desired behavior:

Process:

  • Declare a public int diamonds variable in Player script
  • Declare a variable int gemsAmount (I will do it in Enemy base class but it can be done in each enemy script) and add this code snippets:
  • In each enemy:
  • in Damage (in Enemy script), if (Health <1), add:
  • In Diamond script declare also an int gems variable
  • In Diamond script, in OnTriggerEnter2D (don’t forget the ‘2D’ letters, remember it’s a 2D game, and if not, the trigger behavior won’t work), and check if other is player. Add:

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Hernando Nieto Jaramillo

Hernando Nieto Jaramillo

Unity developer

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